Pros and cons
What Figma does especially well — and the limits to anticipate.
Pros
- Interface design and real-time collaboration in the browser.
- Advanced prototyping (animations, variables, logic).
- Dev Mode for developer handoff (inspection, export).
- FigJam for brainstorming and diagrams.
Cons
- Per-seat cost climbs with team size.
- Product/UI-oriented: less suited to print or pure vector.
- Cloud and browser dependency.
Figma: when it makes sense.
Figma makes sense when collaborative interface design and prototyping matter most; for print or pure vector work, a dedicated tool fits better.
Keep if
You design interfaces and collaborate on design in real time.. You want design, prototyping and developer handoff in one place.
- You use it at least once a week
- The monthly cost (€16) is small next to the time it saves you
Challenge if
You mostly do print or pure vector work (Illustrator, InDesign).. Your UI design needs are very occasional.
- You use it less than once a month
- A simple free version or a tool already in your stack would do



