Gaea builds procedural 3D terrains through a node graph, and is used as a reference tool for landscape and environment work in games and VFX. Paid editions add tiled builds at very high resolution, Houdini support, and macro-based automation on top of the free, non-commercial Community edition.
The entry commercial license, Indie, costs 99 USD once, with no subscription, but is node-locked to two computers and excludes Houdini and macro creation. Freelancers and small studios under 1M USD in annual revenue fit the Indie or Professional editions; above that threshold, the more expensive Enterprise edition is required by the license terms.
Practical uses
Game studioGenerate a large, tiled terrain heightmap procedurally, then bring it into Unreal Engine for a level.
Freelance 3D artistBuy the Indie license once to produce commercial landscape renders without a recurring subscription.
Features & use cases
3D
Generation 3d
The case for and against. What Gaea does well, and when it costs too much.
For. What works in its favour.
One-time license, no recurring subscription for commercial use.
Supports very high-resolution tiled terrain builds on the paid editions.
Integrates with Unreal Engine and, from Professional up, with Houdini.
Against. What to plan for.
Node-locked by default; no floating license on the entry Indie tier.
Macro creation and Houdini support are missing from the cheapest commercial tier.
Windows only, based on available material.
Pricing. What does Gaea cost ?
Free
$0
Permanent free plan
Max resolution 1024x1024, non-commercial use only
No macros
No Unreal Engine/Houdini integration
Indie
ToolTrim reference price
$99
Lifetime license, one-time payment.
Max resolution 8192x8192, commercial use permitted
Node-locked license on up to 2 computers
No Houdini support
No macro creation
Professional
$199
Lifetime license, one-time payment.
Max resolution 16,384x16,384 (up to 262,144x262,144 with tiles), limited automation, Houdini support, macro creation, node-locked license, revenue must be under $1M/year.
Environment artists and small studios building procedural 3D terrains for games, VFX or visualization, who need a one-time commercial license rather than a subscription.
Avoid if
You need Houdini integration or macro automation on a budget, or you work outside Windows.
The Indie license costs 99 USD once; below 1M USD in annual company revenue, that single payment covers commercial use indefinitely.
Frequently asked questions. What people ask about Gaea.
What is Gaea used for?
Node-based procedural 3D terrain generator for games, VFX and visualization, sold as a one-time commercial license.
How much does Gaea cost?
Gaea is sold as a lifetime license. From $99 (lifetime license), Indie plan. Price verified on September 25, 2026.
Is Gaea suitable for beginners?
Environment artists and small studios building procedural 3D terrains for games, VFX or visualization, who need a one-time commercial license rather than a subscription.
Is Gaea worth the price?
The Indie license costs 99 USD once; below 1M USD in annual company revenue, that single payment covers commercial use indefinitely.
What are the best alternatives to Gaea?
The main alternatives to Gaea are: Blender, Houdini. Free alternatives: Blender.